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Villan
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Posted: Fri 19 Jan, 2018 11:47 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2049
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Villan
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Posted: Sun 21 Jan, 2018 11:36 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2049
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Villan
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Posted: Tue 23 Jan, 2018 6:28 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2049
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Resistance update is 6.5Gb for MP, 87.9 Mb for SP.
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Villan
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Posted: Wed 24 Jan, 2018 4:51 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2049
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Patch notes: Game Update 1/23 – PC MULTIPLAYER Connectivity/Spawns/Performance/Split Screen/Mechanics Fixed issue with enabling gamepad Fixed issue with split screen keyboard functionality Fixed issue with equipping scorestreaks upon spawning in after dying Fixed issue where when player accepts invite to HQ, game crashes with a fatal error or lost host connection Fixed game crash issue in Operation Neptune Sped up health regeneration Removed shell shock from friendly explosions Fixed issue where scrolling causes game to crash Improved map voting functionality Fixed unlock Token issues with split screen Fixed hard crash issues occurring mid-match Fixed various functionality and disconnect issues due to host migration/inactivity Fixed issue where player is stuck on launcher tier after simultaneously killing self and another player with Panzerschreck Fixed issue where players were unable to connect and receiving error "Couldn't connect to server because the data is incompatible." Fixed various split screen functionality issues Maps Fixed issue in Operation Griffin where buildable wall leading to Fuel Depot A is nonexistent after supposedly being built Fixed various out of map exploits Modes Fixed issue where players were unable to win Gun Game by killing enemies with the throwing knife Fixed rare issue where player loaded into an unbalanced 7v5 Gridiron match Fixed issue in S&D where players are temporarily stuck after Planting the Bomb or executing a Fatal Melee Fixed issue with Gridiron AI dropping ball and not playing to objective Fixed issue in S&D and CTF where players were seeing incorrect Draw/Defeat messages Party System/HQ Fixed issue with invitees being "kicked for inactivity" Fixed various Firing Range issues Fixed issues with party members' functionality loss results from leader's actions Fixed issue where players experience a hard crash when attempting to join HQ after a match Fixed issues with party invites Fixed various party system functionality issues UI Fixed scoreboard remaining on screen when toggling the Steam overlay Fixed UI error when following Message of the Day links Fixed split screen issue where first-time users see placeholder images/text after leaving first match and selecting HQ Moved HQ from being the first default option Fixed issue in Mail where false notifications were appearing Fixed issue where weapon attachments were not appearing in AAR Fixed issues with Payroll collection UI Added message stating that using open NAT and network cable could improve UX Fixed various UI issues with emblems Other various UI fixes and improvements Progression Fixed issue where Infantry, Primed Basic Training, and Hunker Basic Training were not working as intended Fixed Prestige exploit Fixed issue with weapon stats failing to track properly Orders, Contracts, Challenges Fixed inconsistencies and issues with TDM and DOM Kill Contracts Fixed issue where various Orders were not tracking properly Fixed issue where various Orders were not completing properly Fixed issue where players were not able to obtain certain Weekly Orders from Major Howard Fixed issue where only Concussion Grenades were counting towards the "Get 5 kills on enemies affected by a tactical grenade" Order Audio Fixed issue where volume of some announcer VO lines in War Mode were louder than intended Turned down foley footstep volume, as well as other players' footstep volume Fixed issue where players could hear enemies through voice chat during a match Various SFX improvements WEAPON AND SCORESTREAK FIXES/ADJUSTMENTS Fixed weapon stats failing to track with damage modifiers Fixed functionality issues with Mortar Strike and Care Package Fixed issue where the Capo Verde GPMG was showing the body for the Fiore Di Morte Fixed issue where not all variants of the weapons that were tuned last week received the tuning changes Fixed issue where user did not auto-switch to secondary melee weapon when primary ran out of ammo Fixed issue where Akimbo pistol attachment was overriding weapon tuning Fixed issue that allowed players to equip a Scorestreak without consuming it Fixed issue where double reload happens on its own Fixed Ice Pick UI and equipping issues Fixed various reticle inconsistencies Fixed Iron Sights and reticle inconsistencies/alignment on GPMG and SVT-40 Fixed issue with equipping Molotovs after using Fighter Pilot scorestreak Fixed display issues with Trench Knife and its variants
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Villan
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Posted: Tue 13 Feb, 2018 6:23 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2049
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2.2 Gb update
No notes yet, but 2 new revolvers, a HC moshpit spotted so far.
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Villan
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Posted: Wed 14 Feb, 2018 5:47 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2049
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Game Update 2/13 – PC FEATURE UPDATES New Resistance Weapons and Uniforms 9MM SAP is now available to equip in Zombies loadouts HQ tab in MP menus Logitech LED keyboard functionality MULTIPLAYER Connectivity/Spawns/Performance/Split Screen/Mechanics Fixed issues with Hold Crouch in tight spaces Fixed issues with calling in scorestreaks Fixed split screen issue with players in parties trying to leave a party Fixed spawning issue causing enemy and friendly tags not showing properly Fixed issue in split screen where player’s avatar defaults to Desert Rat when playing as Resistance Division and upon leaving a public match Fixed issue where users were unable to pause the game in Local MP match Fixed issue where players were receiving error message “Lost connection to host/server. Connection timed out.” when loading in HQ Modes Fixed issues with Prop Hunt crashing Fixed issues with Flash Grenade in Prop Hunt Fixed issue in Demolition where there were no timers between round transitions Party System/HQ Fixed issue with Mail where items were shown as placeholders Fixed issue where players would be kicked out of HQ when attempting to watch a video in the Theater Improved functionality of the Emblem Gallery Fixed issues with party invites and loss of functionality UI Fixed issues with Division UI on Ultrawide monitors Fixed issue with custom keybindings not updating Firing Range UI Various UI fixes and improvements (text descriptions, Dossier menus, Emblem Editor, etc.) Fixed issue where additional losses were being incorrectly added to player’s record, driving down the win % Fixed issue where expiration time was not showing up for Resistance Bribe Contract Fixed issue where some items were showing incorrect image on supply drop cards Progression/Divisions Added Scrambler and Indicator toggle for Resistance Division Fixed issue where players were unable to open supply drop menu after Prestiging Audio Fixed various SFX issues Supply Drops Fixed issue where Polish Underground II Uniform was appearing in supply drops WEAPONS/SCORESTREAKS Adjusted Paratroopers so they no longer target enemy aerial scorestreaks and no longer select Shovels or Serrated Basic Training Fixed interactions between all fire weaponry and water (Anthropoid) Fixed issue where sometimes view through the scope during ADS is blacked out Fixed various weapon art issues Fixed various display issues with the 9MM SAP
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Maggot
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Posted: Tue 27 Feb, 2018 5:40 pm |
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Joined: Tue 26 Sep, 2017 5:05 pm Posts: 455
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Any idea when the new maps come out (or if they're included in any of these more recent updates?) Just trying to guess when I've got to do an overnight download... )
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Villan
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Posted: Tue 27 Feb, 2018 9:09 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2049
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Maps out on Thursday 1st around 6pm.
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Villan
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Posted: Thu 01 Mar, 2018 6:11 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2049
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Update ready now - 4.4 Gb. Sorry Maggot.
Apologies - there is another update after that - 12.7 Gb - this is for the maps. Very sorry Maggot.
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Maggot
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Posted: Thu 01 Mar, 2018 8:53 pm |
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Joined: Tue 26 Sep, 2017 5:05 pm Posts: 455
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Oh for fucks sake!
I saw the 4gb and thought I’d let the system run till 10pm and maybe get in for a game. Oh well. It’s an overnighter then. Will just have to play something fun with fewer cheats tonight. Wolcen in Alpha on Steam at the moment, nice looking arpg.
Catch you all Friday night,all being well,
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